EasyRoute 5.6 – Better Routing

It’s been a while since the core routing feature has gotten an update, but EasyRoute 5.6 addresses a few things:

  1. If you tap on a road right at an intersection, it might think you’ve tapped on the cross-street. The consequence of this is if you continue on the road you intended to tap, you’ll end up with a little offshoot on the other road. (For example, a right, a quick u-turn then another quick right to get you back where you intended to go.) It’s easy to overlook this when planning a route especially if you’re zoomed out. I’ve seen this occur with other route planners as well, but this should be a a lot harder to do in EasyRoute now.
  2. Similar to the above, if your tap happens to land exactly on an intersection and a turn should occur there, EasyRoute wouldn’t generate the turn cue. You probably wouldn’t notice this until you follow the route unless you happen to preview it on EasyRoute or look at the route in directions-editing mode.
  3. When dragging a route point, it should generate generally nicer routes. That is, the route should flow through the dragged location better and not just route there and create a u-turn back as it tended to do a little too often before.

Hopefully it’ll work a lot better for everyone. If anything comes up, please contact me.

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